Truth
Facts, testimony, belief, speculation, and conspiracy claims will not be presented as if they are the same thing.
The game will approach difficult subjects without forgetting that real people live behind every label.
Faith Power and Truth Holy Wars is fictional, but its foundations come from the real world: religion, politics, social movements, history, and the beliefs that shape how people understand one another.
Facts, testimony, belief, speculation, and conspiracy claims will not be presented as if they are the same thing.
Characters are people, not labels. Their convictions never erase their courage, grief, contradictions, or ability to change.
Balance means applying consistent standards of evidence, context, and humanity—not pretending every claim has equal support.
The goal is not to remove disagreement. The goal is to make disagreement meaningful without manufacturing hatred.
William Byrd creates the original art by hand and guides the characters, stories, mechanics, and final decisions. AI assists with research organization, grammar, presentation, and animation. That collaboration is disclosed because honesty is part of the foundation.